﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;

namespace AppTemplate.UI.Controls
{
    /// <summary>
    /// UserControl1.xaml 的交互逻辑
    /// </summary>
    public partial class DoubleBounce
    {
        public DoubleBounce()
        {
            InitializeComponent();
            this.DataContext = this;
        }



        public SolidColorBrush Fill
        {
            get { return (SolidColorBrush)GetValue(FillProperty); }
            set { SetValue(FillProperty, value); }
        }

        // Using a DependencyProperty as the backing store for Fill.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty FillProperty =
            DependencyProperty.Register("Fill", typeof(SolidColorBrush), typeof(DoubleBounce), new PropertyMetadata(new SolidColorBrush(System.Windows.Media.Color.FromArgb(200,255,255,255))));


    }
}
